• 4 Posts
  • 90 Comments
Joined 2 years ago
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Cake day: April 24th, 2023

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  • Ope sorry, right now I just have the serve config doing a redirect of port 22, however when I try to SSH in I get rejected by tailscale ACL. Says there’s no user named git.

    If I followed the steps for the vanilla docker setup I’d add a git user to the host and softlink the host authorized_keys file to the gogs container’s version, as well as add a shim script to forward the command into the container using the docker exec command, but I’d rather not do that by mucking about in the sidecar if there’s a better way. The tailscale universal docker mod for linuxserver.io says they have ssh access for their containers but as far as I can tell it just pops in the --ssh flag in tailscale up.













  • I recently fell into this rabbit hole myself! Though I decided against hosting the blog myself(because I don’t want to do anything stupid lol) Nowadays for sites like that you can install a static site generator to automatically build the site based off of markdown files. I personally use Hugo but I hear good things about Jekyll too.

    The way mine is set up I make a post or a page on my machine and push it to my backend github repo. Github detects a change and rebuilds the site with the new content using a github action, then uploads the whole public folder to my host at neocities.


  • How I keep that sort of thing in a single automation is by using trigger IDs and a service call with a template for said trigger id.

    Something like this:

    alias: Hallway Motion Light
    description: ""
    trigger:
      - platform: state
        entity_id:
          - binary_sensor.hallway_motion_occupancy
        to: "on"
        id: "on"
      - platform: state
        entity_id:
          - binary_sensor.hallway_motion_occupancy
        to: "off"
        id: "off"
        for:
          hours: 0
          minutes: 1
          seconds: 0
    condition: []
    action:
      - service: light.turn_{{ trigger.id }}
        data:
          transition: 3
        target:
          entity_id: light.hallway_light_2_2
    mode: single