• AngryMob@lemmy.one
    link
    fedilink
    arrow-up
    4
    ·
    1 day ago

    If you arent sensitive to jitter, packet loss, etc., and the various ways games react to it, then im happy for you.

    Personally, i and many others hate it. It only takes 1 rubber band moment in a shooter to ruin a round, it only takes 1 round to lose a match. Even if you aren’t playing super sweaty, its not fun. Even my wife who only games casually noticed the difference between wireless vs wired in a few different shooters after i ran a wire to her new desk. And we do have a good setup overall.

    • PeriodicallyPedantic@lemmy.ca
      link
      fedilink
      arrow-up
      6
      arrow-down
      1
      ·
      edit-2
      19 hours ago

      Dude, what you’re describing is not a “good setup overall”.

      I know I’m not sweaty, but what you’re talking about goes beyond being “sensitive” or not. Wtf is wrong with your wifi that you’re getting any packet loss.

      I just ran a speed test multiple times from my phone in another room, and got jitter under 20ms, and packet loss between 0% and 0.1%
      My gaming PC with external antenna in the same room as my wireless AP is going to get even better results.
      edit: for kicks i tested my wireless gaming PC too:
      ping: 2ms
      jitter: 0ms
      packet loss: 0%

      So I’m curious what kind of performance you’re expecting to be noticeable to a casual or even sweaty non-pro player.

      • AngryMob@lemmy.one
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        35 minutes ago

        Testing on my phone with a few different services: 0.0 to 0.2% packet loss. 9 to 12 ms jitter. Ping 5 to 25. (Edit: also this is same room but with 4k tv wireless streaming going on)

        I’m not claiming to be a network expert on why wireless is noticably worse in practice, i picked out packet loss, jitter, etc randomly, i assumed that’s how it manifests. but i’d suspect these tests aren’t indicative of actual game netcode. They are short too. The whole point is the stability. If i play for 15 minutes no issue but suddenly have a single rubberband, thats an issue which may not show up in 100 tests.

        On wireless i can feel that pretty much every session. Everything fine for a while, then not for a moment, then fine, etc.

        On wired i only have an issue if the server itself or my isp itself is having an issue.