During COVID, I put together a DIY sim-racing rig with an Oculus Quest 2 and speakers in the seat receiving the physics data from SimHub so you could feel the rumble of the kerbs/road, etc… Between the force feedback of the wheel, headphones, the visuals surrounding you, and your seat rumbling to emulate different road conditions, I constantly felt like, “I shouldn’t be able to do this at home!” I still think it’s the greatest gaming/tech experience I’ve had. I sold my rig but plan to rebuild as soon as practical.
When I played, it was much more “drop me in another world” than the more visceral racing type stuff. I did love some vehicle based games like Ultrawings, but most of my time was in Skyrim and No Man’s Sky.
However, I have recently been on a racing game kick. I skip over the management and tuning stuff to just get to the driving because that’s what I’m looking for. Having a sim rig like yours that adds physical sensations to VR driving sounds pretty sweet. Maybe in another year or two when it’s time for me to get the hot new headset and dive back in to VR, I’ll have to think about the racing sim setup.
Btw I used a Samsung Odyssey, which is WMR, but via Steam VR. Had very good experiences. The displays seemed great for the time.
During COVID, I put together a DIY sim-racing rig with an Oculus Quest 2 and speakers in the seat receiving the physics data from SimHub so you could feel the rumble of the kerbs/road, etc… Between the force feedback of the wheel, headphones, the visuals surrounding you, and your seat rumbling to emulate different road conditions, I constantly felt like, “I shouldn’t be able to do this at home!” I still think it’s the greatest gaming/tech experience I’ve had. I sold my rig but plan to rebuild as soon as practical.
When I played, it was much more “drop me in another world” than the more visceral racing type stuff. I did love some vehicle based games like Ultrawings, but most of my time was in Skyrim and No Man’s Sky.
However, I have recently been on a racing game kick. I skip over the management and tuning stuff to just get to the driving because that’s what I’m looking for. Having a sim rig like yours that adds physical sensations to VR driving sounds pretty sweet. Maybe in another year or two when it’s time for me to get the hot new headset and dive back in to VR, I’ll have to think about the racing sim setup.
Btw I used a Samsung Odyssey, which is WMR, but via Steam VR. Had very good experiences. The displays seemed great for the time.