holy damn I just realised how long my block list is.
Appreciate the update
grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out
holy damn I just realised how long my block list is.
Appreciate the update
That’s fair enough, though one of the characteristics I had in mind was also battery life (that said, it would be at a given level of performance so either way).
Also definitely not thrilled about things like ME, Pluton and so on.
We’re a ways away from reaching equivalent performance characteristics of the currently available options they have with RISC V, but I would also love to see that as well.
AV1 decode is supported on the RTX 3000 series, encode + decode in the RTX 4000 series
For Intel Arc, AV1 encode + decode support is present on all Arc Alchemist GPUs,
For AMD, AV1 decode is on RX 6000 series, encode + decode on all RX 7000 series GPUs
As someone else has recommended, a low end Intel Arc alchemist GPU is pretty great for stuff like Jellyfin, very low price to entry for gfx accelerated AV1 transcoding.
It’s fixed in v1.2
He also made a follow up video a few days ago:
In my case, firmware upgrades for my notebook will only be initiated when it’s connected to power
Thank you for the quick fix ❤️
can confirm. I can see the same behaviour if I try to scroll through my comment history, or use the search button for communities (seems to only load up to the height of the viewport there, could be by design)
e1: .56 alpha released just 3 hours ago,
e2: can’t load communities atm hah
e3: ok dessalines fixed that fast af in .57
I had a client side feature like this in Slide for Reddit. I must admit, I miss this capability quite a lot.
Maybe but I do spill a bit every now and then. Can’t speak for the regular ceramic mugs, though that’s a bit of a rarity and they just have herbal tea
Good question, but I’ve not had that issue so far
I typically use yeti ramblers with a metal bases on them, though I’ve set ceramic mugs down on them too and they’ve not stuck. might depend on the drink a little?
The 3.5s make for excellent coasters lol
not here to recommend a specific distro, I’m sure your experience will largely be familiar between the popular recommendations here.
I think you will be pleasantly surprised at just how good gaming on Linux is right now. You’ll probably find that contemporary AAA titles perfom better than on win10/11.
I find that Linux is the best place to play older windows games. You don’t get fucked over by annoying exclusive fullscreen behaviour messing with your desktop when you tab out, for example.
Shit really just works. It’s a great time.
Really liking this. Thank you for the recommendation.
That’s fair enough. I don’t know if I could wholeheartedly recommend the Linux desktop to just anybody, but I really have been enjoying fedora for a good few years now.
I work in parallel to the gaming industry (IHV) and VRR on Linux (under wayland) is something I’ve been pretty excited about. It’s been functional under KDE Plasma for some time now (and for Sway even longer). I’ve tested the previously mentioned mutter patch on fedora 38 and it worked surprisingly well, but I believe they’re still mulling over the UX (I.e. how this feature should be exposed to end users in the settings UI). Community driven UX design & consensus is hard.
As for the maturity of Wayland, you may find differences in implementation depending on the desktop environment. I believe KDE plasma’s inplementation is a bit further ahead than gnomes, and your experience with Wayland under such an environment should be fairly comprehensive, though I don’t expect you to have to test individual DEs, so don’t take my word for it.
I personally prefer gnome with a couple of shell extensions so I’ll have to wait for it to catch up, though in typical use, it seems to do pretty well.
If you need VRR on a Wayland environment, you might want to try Kubuntu or the Fedora KDE spin (as examples). There’s also Sway, but a tiling WM may not be what you’re looking for.
VRR isn’t currently implemented on GNOMEs mutter (though it is actively being worked on).
You can patch mutter with the VRR work yourself (using a copr on Fedora, and perhaps a PPA on Ubuntu), though I wouldn’t recommend it.
maybe, though I’ve had trouble with the NP froid repo as well (won’t rule out a skill issue on my part).
I’m fine with using that app mentioned before to grab artefacts directly from the repo releases for the time being.
Honestly it’s not a must for jerboa, though continuity with newpipe can be an issue since Google can change how YT video URLs are handled without warning.
I’ve resorted to using obtanium for apps like jerboa and newpipe :/
I’m also experiencing this intermittently with a pixel 7 and android 14.
Stacktrace
java.lang.NullPointerException: Attempt to invoke virtual method ‘java.lang.Class java.lang.Object.getClass()’ on a null object reference at androidx.compose.ui.graphics.layer.LayerManager.persistLayers(Unknown Source:118) at androidx.compose.ui.graphics.AndroidGraphicsContext$componentCallback$1$onTrimMemory$1.onPreDraw(Unknown Source:16) at android.view.ViewTreeObserver.dispatchOnPreDraw(ViewTreeObserver.java:1176) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:4029) at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:2718) at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:9937) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1406) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:1415) at android.view.Choreographer.doCallbacks(Choreographer.java:1015) at android.view.Choreographer.doFrame(Choreographer.java:945) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:1389) at android.os.Handler.handleCallback(Handler.java:959) at android.os.Handler.dispatchMessage(Handler.java:100) at android.os.Looper.loopOnce(Looper.java:232) at android.os.Looper.loop(Looper.java:317) at android.app.ActivityThread.main(ActivityThread.java:8592) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:580) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:878)
END of stacktrace
Thread info
Name: main ID: 2 State: RUNNABLE Priority: 5 Thread group name: main Thread group parent: system Thread group active count: 40 Thread time: 0 hr 2 min, 25 sec
END of thread info
Device info
Report ID: ba4f523e-a62e-4f16-9748-641ba37e3b34 Device ID: 98bcbcd13ed07858 Application version: 69 Default launcher: com.android.settings Timezone name: Greenwich Mean Time Timezone ID: Europe/London Version release: 14 Version incremental : 24508000 Version SDK: 34 Board: panther Bootloader: cloudripper-14.5-11677884 Brand: google CPU ABIS 32: N/A CPU ABIS 64: arm64-v8a Supported ABIS: arm64-v8a Device: panther Display: AP2A.240605.024.24508000 Fingerprint: google/panther/panther:14/AP2A.240605.024/11860263:user/release-keys Hardware: panther Host: tuotanto.eu.calyxos.net ID: AP2A.240605.024 Manufacturer: Google Product: panther Build time: 1718293084000 Build time formatted: 13-06-2024 16:38:04 Type: user Radio: g5300q-240308-240517-B-11857457,g5300q-240308-240517-B-11857457 Tags: release-keys User: cdesai User IDs: N/A Is sustained performance mode supported: No Is in power save mode: No Is in interactive state: Yes Is ignoring battery optimizations: No Thermal status: STATUS_NONE Location power save mode: MODE_NO_CHANGE Is device idle: No Battery percentage: 32 Battery remaining time: N/A Is battery charging: No Is device rooted: No CPU Model: N/A Number of CPU cores: 8 Up time with sleep: 76 hr 9 min, 36 sec Up time without sleep: 25 hr 12 min, 37 sec
END of Device info
Exit reasons
Exit reason #1
Description: crash Importance: FOREGROUND Reason: CRASH Timestamp: 22-06-2024 21:27:36END of exit reason #1
Exit reason #2
Description: REMOVE TASK remove task Importance: CACHED Reason: USER_REQUESTED Timestamp: 22-06-2024 14:59:49END of exit reason #2
Exit reason #3
Description: crash Importance: FOREGROUND Reason: CRASH Timestamp: 21-06-2024 23:02:27END of exit reason #3
END of exit reasons
Application info
App name: Jerboa Version code: 69 Version name: 0.0.69 Package name: com.jerboa Short package name: jerboa Flavor: N/A Signatures: KvQuis6lLSzWNkzLFfVFwtoVsyk= Is debuggable: No First installed: 05-09-2023 18:30:11 Last updated: 14-06-2024 19:00:56 Requested permissions: android.permission.ACCESS_NETWORK_STATE, android.permission.INTERNET, android.permission.READ_MEDIA_AUDIO, android.permission.READ_MEDIA_IMAGES, android.permission.READ_MEDIA_VIDEO, com.jerboa.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION, android.permission.READ_MEDIA_VISUAL_USER_SELECTED Default prefs: N/A Default prefs: N/A
END of Application info
Currently running foreground/background processes
N/A
END of running foreground/background processes info