• 2 Posts
  • 110 Comments
Joined 3 years ago
cake
Cake day: January 21st, 2021

help-circle









  • How exactly does Samsung police this? Surely the repair shop could just… not tattle?

    Well there is a contract in place and there would be consequences for not upholding the agreement. Sure, they could probably get away with it for quite a while. But it likely isn’t worth the risk, they would rather just out Samsung as being a piece of shit and go on their merry way.

    It would be pretty easy to catch this as well. Samsung can just occasionally submit a phone with a known third party part for repair and see if the expected report comes in.


  • kevincox@lemmy.mltomemes@lemmy.worldIt seems like a lot...
    link
    fedilink
    arrow-up
    17
    arrow-down
    3
    ·
    1 month ago

    I think the main problem is that the companies selling vapes and related products are not really targeting users who are quitting smoking. Obviously there is less money in temporary users. They are targeting people who will keep smoking, usually because it is “cool” and especially teenagers who are a good target for “cool” and can be customers for a long time.

    So yes, if you are using it temporarily ease off nicotine it is great and we should keep vapes available for these people as medical devices. However we should try to reduce the damage that vapes are doing to other people. How strongly we should do this is obviously controversial. Personally I would focus on education and personal choice, but there is a strong argument to be more forceful.


  • I’m sure some people will demand it. But for 99.9% of the population you don’t need 1000Hz content. The main benefit is that whatever framerate your content is it will not have notable delay from the display refresh rate.

    For example if you are watching 60Hz video on a 100Hz monitor you will get bad frame pacing. But on a 1000Hz monitor even though it isn’t perfectly divisible. the 1/3ms delay isn’t perceptible.

    VRR can help a lot here, but can fall apart if you have different content at different frame rates. For example a notification pops up and a frame is rendered but then your game finishes its frame and needs to wait until the next refresh cycle. Ideally the compositor would have waited for the game frame before flushing the notification but it doesn’t really know how long the game will take to render the next frame.

    So really you just need your GPU to be able to composite at 1000Hz, you probably don’t need your game to render at 1000Hz. It isn’t really going to make much difference.

    Basically at this point faster refresh rates just improve frame pacing when multiple things are on screen. Much like VRR does for single sources.




  • You could go columns for the content, but I think my ideal layout would still have the main content in a single column. I would put all of the chrome horizontally through. For example no header before and footer afterwards, put everything in different columns. Maybe even throw some extra navigation on the screen.

    You don’t need to use every pixel, just avoid putting things offscreen unnecessarily.



  • I also had a bad experience where I had a test website under a megabyte in a storage bucket. It was under the free tier and sat there for a few years. Then one month they sent me a bill (it was small, a handful of cents). Contact support saying that this use is under the free tier. They said that data was added then removed from the bucket. I hadn’t logged into the account, no living API keys. They wouldn’t forgive the charge.

    Luckily my credit card had expired so they just locked my account.