This has to be satire lmao, “Joe Byedon” I meaaaaaan
This has to be satire lmao, “Joe Byedon” I meaaaaaan
Are you in the US? Then either guns or lawsuit
Pretty accurate, but I would say a realistic nerd with an audiologist sister-in-law
Friendly reminder to not use pokey thing into those grills, use a mounting putty, stick it on there and be satisfied when you pull it off. Same thing if you have wireless earbuds where one ear is a different volume.
At what point does human creative expression become a sentient being?
Exactly! When you pay for a service you own the copyright, like having a photoshop license. I meant in other situations where it’s free or provided as research tools to engineers under a company.
The existing legal precedence
I know that’s how law works, but there is no precedent for AI at this scale and will only get worse. What if AI gains full sentience? Are they a legally recognised person? Do they have rights and do they not own the copyright themselves? All very good questions with no precedent in law.
Oh yeah I was just showing an example! There is much more to it then just commercial, but it’s a very quick way get the attention of businesses. Whether it be direct or indirect.
I’ll compare it with the recent takedown of the Switch emulator Yuzu. It’s my understanding they actively solicited donations and piracy, both of which could be seen as commercial activities. Which in a project of that scale the latter was their downfall, meanwhile Ryujinx is still up and running. But we’ll see if that remains true.
Really? Even if your artwork isn’t used in a commercial way?
Not necessarily, if a model is public domain, there could still be a lot of proprietary elements used in interpreting that model and actually running it. If you own the hardware and generate something using AI, I’d say the copyright goes to you. You use AI as the brush to paint your painting and the painting belongs to you, but if a company allows you to use their canvas and their painting tools, it should go to them.
Great articles, first is one of the best I’ve read about the implications of fair use. I argue that because of the broadness of human knowledge that is interpreted through these models, everyone is entitled to have unrestricted access to them (not the servers or algorithms used, the models). I’ll dub it “the library of the digital age” argument.
“Publicly available data” - I wonder if that includes Disney’s catalogue? Or Nintendo’s IP? I think they are veeery selective about their “Publicly available data”, it also implies the only requirement for such training data is that it is publicly available, which almost every piece of media ever? How an AI model isn’t public domain by default baffles me.
I bet you there’s a linguist out there who would celebrate this, and another who’s rolling in his grave
Oh for sure, the UX is horrible, but I find the UI quite pretty. Could definitely use better playlist managegement, this could be the same interface more geared towards music managing.
Those aren’t Spotify screenshots? I am very impressed.
Nothing warranted your hostility? Anyway, the post (not the comment obviously) is asking how much impact coins have on the game. Answer? A lot, the exact number is not known but general consensus is 0.5-1% per coin, which on an average laptime of 35 seconds, could save you 1.7-3.5 seconds per lap. If you’ve ever played a racing game, that is the very definition of dramatic, grinding some time trails will even reveal that fact to you.
If you still haven’t noticed the dramatic difference 10 coins makes even in multiplayer, that’s a skill issue on your side.
And then maybe, if you get good, you’ll notice some coins have less importance than others, but in general go for the coins, they will help you gather momentum and dramatically increase your chance of winning.
I think they eventually figured out mass doxxing isn’t such a good idea