• 1 Post
  • 41 Comments
Joined 2 years ago
cake
Cake day: January 3rd, 2024

help-circle







  • kazaika@lemmy.worldtoMemes@lemmy.mlCapitalism's death toll
    link
    fedilink
    arrow-up
    1
    arrow-down
    14
    ·
    edit-2
    8 months ago

    Cuba seems to be a great country, people there most definitely have great lives. Freedom_of_the_press_in_Cuba Elections in cuba

    Laos has been governed by the Lao People’s Revolutionary Party, under which non-governmental organisations have routinely characterised the country’s human rights record as poor, citing repeated abuses such as torture, restrictions on civil liberties and persecution of minorities.

    laos

    human rights vietnam

    DPRK = north korea

    Sure are great countries you listed there…

    For the record i dont want to doubt that marxism would be a nice experience but the lack of non ass, real countries makes me do so

    If its so much better there how come you dont live there?










  • It may be true that it may not actually happen. However:

    • I have elaborated on monetization in another long comment.
    • it cannot be wrong to have monetary interest in your product.
    • A law (which is the goal afaik) needs to account for unlikely scenarios, thats why its usually so hard to make new ones

    I am not against leaving games playable, but the fact that people like the game means that the devs did a good job and their fate needs to be accounted for. Devs who make good games are not an enemy



  • This still doesn’t cover for the abuse of studios which is the main concern here, after all making games harder to kill off shouldn’t come with making the production or maintenance more risky or significantly mor expensive. A malicious party trying to kill a game because they dont like it or part of the community is still a valid motive.

    Regarding your Question, minecraft servers are a good example of this: there are many servers out there which monetise in game resources or grind shorteners for real world money. I dont think that it is a stretch to say that a non sandbox game could be adjusted to work in such fashion. Also the point is not that there are other options, but that someone may easily make money with stuff the dont own and have never contributed to in its making.

    At the end of the day all of us still want new games to be made. Therefore we need to accept that the people making them need to be able to have a steady income doing their job. Monetising ones own creation is, and should be, well within your rights. Even if some of us dont like it providing a platform in form of a game, as a service / with ever fresh content can be a valid value proposition and there are many studios out there doing this successfully while being well respected, think of Deep rock galactic or path of exile.