DefederateLemmyMl

  • Gen𝕏
  • Engineer ⚙
  • Techie 💻
  • Linux user 🐧
  • Ukraine supporter 🇺🇦
  • Pro science 💉
  • Dutch speaker
  • 1 Post
  • 64 Comments
Joined 11 months ago
cake
Cake day: August 8th, 2023

help-circle


  • most PCs by that time had built-in MIDI synthesizers

    Built-in? You had AdLib cards for FM synthesis, but they were never built-in and most PCs didn’t even have them. Adlib cards used the Yamaha OPL2 or OPL3 chip.

    Along came Creative Labs with their AWE32, a synthesizer card that used wavetable synthesis instead of FM

    You are skipping a very important part here: cards that could output digital audio. The early Soundblaster cards were pioneers here (SB 1.0, SB 2.0, SB Pro, SB16). The SB16 for example was waaaaay more popular than the AWE32 ever was, even if it still used OPL3 based FM synth for music. It’s the reason why most soundcards in the 90s were “Soundblaster compatible”.

    Digital audio meant that you could have recorded digital sound effects in games. So when you fired the shotgun in Doom to kill demons, it would play actual sound effects of shotgun blasts and demon grunts instead of bleeps or something synthesized and it was awesome. This was the gamechanger that made soundcards popular, not wavetable.

    The wavetable cards I feel were more of a sideshow. They were interesting, and a nice upgrade, especially if you composed music. They never really took off though and they soon became obsolete as games switched from MIDI based audio to digital audio, for example Quake 1 already had its music on audio tracks on CD-ROM, making wavetable synthesis irrelevant.

    BTW, I also feel like you are selling FM synthesis short. The OPL chips kinda sucked for plain MIDI, especially with the Windows drivers, and they were never good at reproducing instrument sounds but if you knew how to program them and treated the chip as its own instrument rather than a tool to emulate real world instruments, they were capable of producing beautiful electronic music with a very typical sound signature. You should check out some of the adlib trackers, like AdTrack2 for some examples. Many games also had beautiful FM synthesized soundtracks, and I often preferred it over the AWE32 wavetable version (e.g. Doom, Descent, Dune)








  • DefederateLemmyMl@feddit.nltoLemmy Shitpost@lemmy.worldoWo
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    There is a big correlation between homelessness and mental illness, personality disorder, addiction or a combination thereof. So yeah, excuse me if I don’t want to deal with the paranoid schizophrenic hobo who’s high on god knows what.

    I can’t speak for the US here, but in most civilized countries there is actually help available for homeless people and enough social systems to ensure that well adjusted people don’t end up homeless in the first place. With the homeless that we do have, the difficulty usually lies in reaching them, getting them to accept the help that is available and having them durably make the necessary changes to their life to escape homelessness.

    Accepting some of their anti-social behaviors is actually enabling it, and not helping them at all.


  • DefederateLemmyMl@feddit.nltoLemmy Shitpost@lemmy.worldoWo
    link
    fedilink
    English
    arrow-up
    10
    arrow-down
    1
    ·
    3 months ago

    This doesn’t even have anything to do with homeless people. Homeless people don’t sleep on a window sill.

    I personally know a few places in my city where people have resorted to putting spikes on their window sills like that. It has everything to do with anti-social people who think someone else’s window sill is a perfectly good place to sit around all night, make noise, drink alcohol, do drugs, leave their garbage, damage the property, …

    The spikes are put there out of desperation when talking to people and talking to the police hasn’t helped.









  • Otherwise a second PiHole set as the secondary DNS in DHCP would keep things online.

    No, that just creates time outs and delays when either of them is offline.

    The proper way is to have a standby pihole that takes over the IP address of the main pihole when it goes down. It’s quite easy to achieve this with keepalived.