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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Depends. I recently was in that situation and it was easier and more cost-effective to just print them.

    I recently bought some Lego Star Wars sets and printed out some Display stands for them but the connection between the stands and the model was expected to be a 2x4 Lego plate. I didn’t have those plates at hand so I looked online and found it from the official Lego site.

    The individual “Plate 2x4” would cost 0.14EUR each. Since I needed 3 this would be 0.42EUR. But the mailing costs would be over 9EUR.

    So ordering 3 of those Lego pieces would cost me almost 10 bucks. I just printed them out which worked well, they were a bit tight fit but are still holding.

    But I wouldn’t necessarily say that this is a replacement for actual Lego pieces. As a quick alternative that you can’t see or that has less interaction with other pieces (doesn’t need to fit correctly on all sides) then I think this can work.




  • Unraid “supports” docker compose. You can install and use it but you won’t be able to utilize how unraid handles docker containers.

    All that unraid does is make docker more accessible for the normal user. In the end the container template constructs a docker run command.

    So you could use portainer to manage stacks through a webui or install compose and have to SSH into the unraid server all the time.



  • I had the pleasure recently to create an ffmpeg command to transcode a video into HEVC 10bit with quicksync.

    I had tha previously running completely fine on my Nvidia GPU. You would think that it would just be replacing the parameter which device or hardware acceleration to use.

    Yeah, turns out that there are like 4 ways to set the quality value of the transcoded output, CRF didn’t work for some reason with quick sync so you need to use global quality or something. I spend days on this trying to figure this out, DAYS.

    It is a very powerful tool but every time I have to use it, it is too complicated and I have to spend hours or days to get it working.


  • Yeah. The general speed that you set isn’t necessarily the speed that your printer will print at. That might be the max speed you might get in the best situation or location.

    For example, depending on the settings, first layer, outer walls, bridges and other parts of the model cann all be printed at a lower speed to preserve quality. Your print head also needs to accelerate and decelerate for every corner so that it doesn’t overshoot and go where it should. So low acceleration/deceleration play also a part. And the model itself has to be considered in this too because long, mostly straight lines can accelerate to that speed and stay on it for longer.

    So what you set as “speed” in the slicer is mostly not what you actually get. Some slicers have a speed display with a colour gradient after you sliced it so that you can see which parts are faster or slower.

    The only thing you can really do about it is to do test prints and slowly push the speed up as far as you can to get a decent quality at a nice speed. But you can still end up in parts where you would be fairly slow.



  • A year or so ago I actually tried to get into Jellyfin and it wasn’t really that pleasant experience.

    A bit of background: I am mainly a Java and JavaScript developer and have used Plex for over a decade now. I even developed a Plugin for Plex with Python. Naturally, Jellyfin came across my radar so I checked it out but they didn’t have a Metadata Provider for the Metadata Source that I needed for some of my Libraries. There were alternatives but this would require to completely change my libraries which I wasn’t interested in.

    So, I set out to just do it myself. I did know some C# but was by far not as up-to-date as you could be but I didn’t really care because I wanted to see how that project went and if I could get into it I could learn more about C# while doing it.

    However, while I could get the Plugin compiled and loaded into a Jellyfin instance and even get some metadata downloaded, I quickly hit brick walls. From what I could tell, there weren’t even method comments for, you know, methods you need to implement so that you can write a metadata provider.

    Not being able to resolve this through trial and error or looking at other currently active Providers (who seem to all do things differently, so no consistency) I asked on the Jellyfin Subreddit for help and got told to use the Matrix Chat instead. This was already annoying because that isn’t how you amass knowledge that someone can fall back to and find when they have questions because Matrix is a walled garden. Regardless I asked there as well and didn’t get any help or the responses didn’t really help me.

    So, I shelved the project.

    What I want to say here is that FOSS Projects like Jellyfin should prioritize their documentation. The easier it is for people to understand how things work and “get into” the project the more people would be willing to actively contribute. I know that what I described above could just be my inexperience or lack of understanding and knowledge of C# and everything around it but I would imagine that many developers are in the same situation as me and would like to contribute but can’t get over those hurdles. This is even worse for new developers who might want to stretch their legs in the Open Source community but are still learning.

    Reading this with “we need developers” and “you can contribute to our documentation” looks a bit contradictory to me because shouldn’t the “experienced” contributor not create the documentation?